Profile PictureAirmanEpic

Creating a Spaceplane from Concept Art

$5
0 ratings

In this tutorial, we're going to go from a piece of concept art to a complete textured 3D model of a spaceplane. In it, you will learn a good 3D workflow, 3D modelling techniques, retopology with Zbrush, AO baking in Cinema 4D, Substance painter, and much more. The included text companion includes 15 or so mini-tutorials that will walk you through every technique I use in the videos.

You will go from very basic knowledge to knowing how to create a professional-looking 3D model in no time at all and will have my valuable knowledge for reference. The industry is rapidly expanding and more and more developers need 3D models for games, presentations, and more. Tap into that industry.

Included are:

- 4 hours compressed into 45 minutes of time-lapse footage, narrated with the techniques

- 15 pages of tutorials on all of the techniques discussed in the video, including pictures describing locations and helpful links

- All files used in the video, including the plane and the texture files

- substance painter files for you to learn from and use, if that's what you like

- 2 bonus textured models to spice up your spaceplanes if you want.


You are advised to have basic knowledge of Cinema 4D before starting, but Maya, 3ds max, or similar programs should also do. 

Add to cart
Size
664 MB
Copy product URL
$5

Creating a Spaceplane from Concept Art

0 ratings
Add to cart